프레임 측정 및 화면 녹화기능을 제공하는 Fraps v3.2.6 Build 12176 Retail 입니다.
버전 별 변경점은 아래와 같습니다.
버전 별 변경점은 아래와 같습니다.
Changelog
3.2.6 - 24th Dec 2010 - Fixed Fraps not able to initialize DirectX on startup for some people - Fixed crash while recording that could cause video to be written incompletely - Fixed rare bug causing graphic corruption of individual frames in recorded movies - Fixed crash on Windows 2000 machines 3.2.5 - 2nd Dec 2010 - Fixed keys sticking/duplicated with Fraps loaded - Fixed Fraps not capturing in half-size mode for some users 3.2.4 - 28th Nov 2010 - Added support for D3D10 & D3D11 stereoscopic 3D Vision capture - Fixed counter appearing on Windows Live 2011 apps - Fixed inverted colors in video captured from some DX10 games - Fixed DWM capture jumping between multiple monitors on Windows 7 - Fixed flickering counter in some OpenGL applications - Fixed mouse offset in 3D browser apps - Fixed FRAPS.EXE not appearing signed on some Windows 7 installations - Fixed systray icon not turning pink in loop recording mode. - Fixed startup crash on 24-core CPU systems - Added support for Win7 SP1 RC - Other minor bug/stability fixes 3.2.3 - 14th Jun 2010 - Added support for full-size video capture above 2560x1600 - Fixed crash when loading Fraps under WinXP with 6-core CPU - Fixed crash when enabling monitor DWM option on some configurations - Fixed Fraps altering error flag on calls to GL SwapBuffers - Fixed sound input switching at startup on XP systems - Fixed counter appearing in VS2010 3.2.2 - 31st Mar 2010 - Fixed trouble opening movies with VLC, Avidemux, AVI synth, Virtualdub and some other applications - Fixed problem capturing stereoscopic movies at 1920x1080 and 1920x1200 - Fixed loop recordings sometimes becoming corrupted 3.2.1 - 29th Mar 2010 - Fixed screen capture of large resolutions (ATI Eyefinity) - Fixed counter disappearing in some games when switching resolution - Improved recording speed on SLI configurations - Other minor bug/crash fixes 3.2.0 - 26th Mar 2010 - Added loop recording for registered users. Press and hold video capture hotkey to start 30 second buffer - Added option to disable stereoscopic capture when running with NVIDIA 3DVision - Major optimizations for recording from D3D10 & D3D11 games
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